.............................................................................
It seems as though every
year computers are used in the creation of films more and more. Movie makers
are breaking barriers and pushing the limits of technology with every movie
made. A great example of such a film is the 2004 movie “I Robot”.
I Robot’s Visual Effects Supervisor, John
needed a way to get the robots on screen and there are only a few ways
of doing so. The first was animatronics, which was a technique used in
movies such as the Terminator films. It involved and actual machine that
is somehow remote controlled. This however was much too limited for the
amount of robots in I Robot, as well as the range of movement that was
required in the film. So that was out of the question. The next possible
option was the use of a man suit. This option could not work either because
the robots in the film had a much slimmer thinner body profile than that
of humans. The only feasible option left was to us Computer Generated Animation.
The robots would be completely computer generated. A company, Digital Domain,
was left with the task of computer animating the design of the robots in
the film including the main robot involved in the plot named “Sonny”. There
were over 460 shots with computer generated robots out of a total of 500
shots, 300 of which were devoted solely to the main robot in the film “Sonny”.
In order to shoot just one single robot scene
there had to be 4 separate shots or “passes”. For Example; The first shot
consisted of shooting star actor Will Smith playing out the entire scene
with actor Alan Tudyk dressed in a green suit, who was the voice behind
the robot “Sonny”, playing out the scene as the robot. The second shot
consisted of Will Smith acting out the scene alone without Tudyk. The third
shot or “pass” featured shooting the scene with a full size “Sonny puppet”,
which was a near exact replica of the actual computer generated robot,
used to find out what lighting needed to be used in the scene. The final
shot was simply a background shot of the set for that particular scene
with no actors. This method caused for more realistic scenes as all other
actors actually had a person to look at and speak their lines to in the
scenes. However, it caused for an extremely large amount of editing to
take place after the scenes were completely shot.
This process called for over 200 scenes to
have Tudyk painted out which is an incredible task for any editing team.
For the rest of the action scenes with robots,
the movie called for actors to be covered with 48 sensors that were applied
to a computer generated skeleton. This process is called motion capture
animation. There actions were captured and recorded by 22 cameras which
allowed one camera to be displaying the live-action plate and the other
to display the motion capture animation. This made the timing of each scene
much easier for the production team because they were able to view the
actions side by side. The team would then combine this method with another
method called key-framing.
Key-framing is a means of computer generating
movements by individual frames on film. The computer generators break a
desired movement down into small adjustments much like a flipbook might
do where you draw a similar but slightly adjusted image on each piece of
paper and then flip through the pages. The Company that the movie hired
to help with the computer generation, Digital Domain, wrote a program that
allowed for the motion capture animation to be used with the key-framing.
This allowed for a realistic motion capture animation run or walk by the
robot, into an amazing key-framed high and lengthy jump or flip of some
kind that seems beyond the human abilities (because they are robots of
course), and then using motion capture animation again to have the robot
walk or run out of the scene. This allowed for the robots to take on humanistic
traits while creating a separation between the robots and humans with a
key-framed jump twenty feet into the air. The audience could then see the
similarities and differences between robots and humans in the movie.
The audience notices these details in a movie
as they watch each scene where computer generation has taken place. It
makes the movements and actions in the film seem realistic yet unbelievable.
I administered a two-question survey to about twenty people asking them
whether they would prefer to see a movie with great computer generation
and special effects or one without such effects. I also asked them whether
or not they like the computer generations in movies and if they were realistic
enough for their tastes. Question #1 was “Do you prefer a movie with computer
generated actions and special effects over a movie without those features?”
Question #2 was “Do you personally enjoy special effects when you see them
in movies, that is, do you find them realistic enough for your tastes?”
The results are shown in the following chart and graph.
| Question 1 | Question 2 | |
| Yes | 16 | 13 |
| No | 4 | 7 |
Although the robots had a great part in the
movie there were several parts of the movie that were seen less by the
audience but were just as important. Since the movie’s setting is well
into the future, the Chicago skyline needed to be “updated” into a more
futuristic skyline. This called for 30 brand new high-resolution buildings
to be computer generated and created to add to the Chicago skyline. In
addition, the existing Chicago skyline as we know it today was edited using
computers in medium resolution so that the futuristic skyline would be
recognizable as Chicago’s skyline yet completely different than the one
we see today.
In addition to the computer generated skyline,
there were also street scenes, cars, trucks, and explosions. There were
about 8 different models of cars and about 6 different trucks computer
generated to be used throughout the movie. These vehicles were completely
dreamed up by the crew and created using computers. There were also explosion
scenes that were much too fast paced for the use of miniature explosions
of any kind.
It’s amazing what people are capable of creating
with computers. In the case of I Robot, one of the largest stars and contributors
to the plot of the film was completely computer generated as the robot
“Sonny”. In fact, in the end of the film, Sonny winks at Will Smith’s character
in the film, signifying trust and showing Smith’s character that Sonny
is in fact on his side. This is one of the most important images in the
ending of the film and it was completely computer generated.
Bibliography
Bielik, Alain. “I, Robot and the Future of Digital Effects”. VFX WORLD. URL: http://vfxworld.com/?sa=adv&code=57c5ed8a&atype=articles&id=2162&page=2 (July 16, 2004)
Brian, Marshall. “How Centropolis FX Creates Visual Effects”. How Stuff
Works. URL: http://stuffo.howstuffworks.com/cfx1.htm
Magid, Ron. “I, Robot”. Hollywood Reporter. URL: http://www.hollywoodreporter.com/thr/crafts/feature_display.jsp?vnu_content_id=1000718391
(November 12, 2004)
| Links to Sources |
| Source 1: I, Robot and the Future of Digital Effects |
| Source 2: How Centropolis FX Creates Visual Effects |
| Source 3: I, Robot : (Hollywood Reporter) |